PROFIL
Historia recenzji i ocen użytkownika Ozenc Erim
Praga Caput Regni (edycja polska)
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Praga Caput Regni is a very crunchy eurogame with different cool mechanics from action selection in the crank to advancing in the cathedral and hunger wall tracks. You can pick one of the 6 actions in the crank on your turn and depending on the location of this action, you gain same cool bonuses. However, most recently used actions will come at a cost whereas unused actions will be either free to take or come with additional VPs. This brings some tension and strategic decisions
,
Praga Caput Regni is a very crunchy eurogame with different cool mechanics from action selection in the crank to advancing in the cathedral and hunger wall tracks. You can pick one of the 6 actions in the crank on your turn and depending on the location of this action, you gain same cool bonuses. However, most recently used actions will come at a cost whereas unused actions will be either free to take or come with additional VPs. This brings some tension and strategic decisions
Anachrony: Essential Edition (edycja angielska)
Amazing worker placement game with a great theme ,
It's an amazing worker placement game with an unique time travel mechanic. It's basically a loan mechanism that you're taking things that you need in the current era from the future self but you have to send (pay) them to the past by the game progresses through the future eras. The cooler thing is that you can also gain points by doing that so. Time travel mechanism may be 15% of the game but adds a nice tension. There are tons of actions as well as options that you can choose so you are never frustrated and blocked by other players but you must manage your resources (workers, exo-suits, water, minerals) well if you want to do well during the game. It's a less cut-throat but more of a resource management game. There are 4 asymmetric factions/paths that each feels totally different and so well-designed bot none of them is over-powered. Everything combines pretty good with the art work which is one of the best among other boardgames. There are tons of way to get victory points and win the game however each game ends pretty close in terms of victory points between the players which shows that it's a well-balanced game. No options is more powerful and better than others. The components have highest quality whereas I definitely advise to get exo-suit miniatures. It's definitely over-production which means that you don't actually need them to play the game but they just add an amazing value and an atmosphere to the already an amazing game. One of my complaints is that there are often AP (analysis/paralysis) moments but once you learn the path asymmetry and game mechanics, the AP moments decrease significantly as this game has a big learning curve. Last thing as a warning is that if you don't like long games (2-3) hours, it's definitely not for you. Each game can take min 2 hours or more depending on player count. After all, if you like heavy euro-style engine building games, you will have a blast with the artwork, component quality and many cool mechanism once you open the box.
Amazing worker placement game with a great theme ,
It's an amazing worker placement game with an unique time travel mechanic. It's basically a loan mechanism that you're taking things that you need in the current era from the future self but you have to send (pay) them to the past by the game progresses through the future eras. The cooler thing is that you can also gain points by doing that so. Time travel mechanism may be 15% of the game but adds a nice tension. There are tons of actions as well as options that you can choose so you are never frustrated and blocked by other players but you must manage your resources (workers, exo-suits, water, minerals) well if you want to do well during the game. It's a less cut-throat but more of a resource management game. There are 4 asymmetric factions/paths that each feels totally different and so well-designed bot none of them is over-powered. Everything combines pretty good with the art work which is one of the best among other boardgames. There are tons of way to get victory points and win the game however each game ends pretty close in terms of victory points between the players which shows that it's a well-balanced game. No options is more powerful and better than others. The components have highest quality whereas I definitely advise to get exo-suit miniatures. It's definitely over-production which means that you don't actually need them to play the game but they just add an amazing value and an atmosphere to the already an amazing game. One of my complaints is that there are often AP (analysis/paralysis) moments but once you learn the path asymmetry and game mechanics, the AP moments decrease significantly as this game has a big learning curve. Last thing as a warning is that if you don't like long games (2-3) hours, it's definitely not for you. Each game can take min 2 hours or more depending on player count. After all, if you like heavy euro-style engine building games, you will have a blast with the artwork, component quality and many cool mechanism once you open the box.


